![]() ![]() ![]() The kill-and-loot grind of Diablo games is tantalizing for fans with an ambition to constantly procure better gear and improve their stats, and fortunately Diablo 4 has a ton of endgame content to scratch that itch until its seasonal content drops arrive. It kept tripping over the need to drag out and reuse some arcane piece of its own lore and then explain to you why you should care about it again, or introducing new characters who were just plot vehicles with too much screen time.Īdventure mode is far and away the best thing to happen to the game.Diablo 4 doesn’t share many similarities if at all with survival-horror games, being wholly engulfed in the dark fantasy ARPG genre. ![]() It gave you little flavorful cutscenes between chapters that were evocative enough to be cool, then basically said “go out there and murder the world come back when you find this fuckin statuette or whatever.” Diablo 3 could not get out of its own way. I mean look, Diablo 2 wasn’t some high watermark in storytelling, but it set the stage and mostly got out of the way. Remember every fucking Blizzard game ever using the same tired “good guy gets corrupted and becomes the bad guy” trope? Well.” ![]() “Hey, remember Tristram?! We’re back in Tristram and it sucks! Remember rescuing Deckard from trouble? We’ve got a story beat for you! Remember that mysterious, morally ambiguous angel? You’ll never guess why he’s just an ordinary boring ass dude hangin around town now! Remember act 2 deserts culminating in a showdown in the palace? Well, we kinda just lifted that wholesale. Hated it, less because of the gameplay, and more because of the cliche-bogged story that was pushed at every turn, and that constantly felt like it was trying to be epic, but instead felt masturbatory. ![]()
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